'Ape Out' will not deliver the next deep immersive experience, but it is incredibly fun to play.
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Montreal International Game Summit 2018: Interview with Adriane Kuzminski (Team Audio / Smash Clay Audio)
Kuzminski is uniquely focussed on trying to bring accessibility to games for visually impaired gamers.
Read More »Montreal International Game Summit 2018: Day 2
MIGS may not have the flash and style of a PAX or E3, but it is a really strong videogame industry experience that has a lot to offer insiders and fans.
Read More »‘Red Dead Redemption 2’: Getting Lost in the West
At some point early on in the roughly 20 hours I've played so far of 'Red Dead Redemption 2,' I lost the thread of the main storyline.
Read More »PC Videogame Review: ‘Insane Robots’
'Insane Robots' from Playniac is a very neat concept and a game that is fun to play, but lacks long-term staying power, mostly due, unfortunately, to its elimination of CCG mechanics.
Read More »PC Videogame Review: Antigraviator
Though technologically outstanding, with truly amazing speeds and pace, this futuristic racer using the Unity engine lacks the magic of 'Wipeout' and delivers only an average experience.
Read More »PS4 Videogame Review: ‘Lumines Remastered’
Despite the addition of haptics, Lumines Remastered is basically just a terrific cosmetic re-do of a phenomenal games series.
Read More »PAX East 2018 Videogame Preview: ‘Dauntless’
'Dauntless' was a lot of fun to experience with others, and the Open Beta finally launching on May 24 will be a great boost to the in-game population. The title oozes with personality and over the last year has gone a long way towards making me excited to experience more of this game.
Read More »PAX East 2018: Indie Games at PAX, Part 3: ‘Antigraviator’ and ‘Insane Robots’
Visually striking and with plenty of raw speed, the 'Wipeout'-like 'Antigraviator' impressed me at PAX East. 'Insane Robots' proved to be incredibly interesting and just plain fun.
Read More »PAX East 2018: Indie Games at PAX, Part 2: ‘Above’ and ‘Tales of the Neon Sea’
What I saw in the 'Above' trailer clicked a whole pile of my buttons and I wanted to see more as soon as possible.
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