Cyberpunk 2077 is a compelling neo-noir adventure with Night City and its many denizens and side Gigs giving the experience a beating heart.
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Videogame Review: ‘Carrion’
'Carrion' is billed as a gruesomely satisfying Reverse Horror Game and I could not agree more. There is more depth than I expected and the action is gross yet wonderfully satisfying.
Read More »PAX East 2020 – ‘Trials of Mana’ Preview
I had a chance to check out the 'Trials of Mana' Remake at PAX East and came away incredibly impressed by the gameplay, visual style and character choices.
Read More »PAX East 2020: Previews – ‘The Dungeon of Naheulbeuk’ and ‘Recompile’
On the crowded PAX East show floor, two very different games from publisher Dear Villagers, 'The Dungeon of Naheulbeuk' and 'Recompile', caught my eye as fun and unique titles.
Read More »Videogame Review: ‘MechWarrior 5: Mercenaries’
'MechWarrior 5: Mercenaries' succeeds as a Mercenary-themed BattleMech buidling sim, but falters as a story-based experience.
Read More »Montreal International Games Summit 2019: Interview with Videogame Artist Loukia Kyriakidou
Freelance games artist Loukia Kyriakidou gave a talk at MIGS 2019 on 'What a Hero Looks Like: An Exploration of Bodily Prejudices in Games.'
Read More »Music Videogame Review: ‘Spin Rhythm XD’
Spin Rhythm XD is an addictive, simple and fun music game with amazing tunes and instantly accesible pickup and go mechanics.
Read More »PC Videogame Review: ‘Katana Zero’
I loved a great many things in my time playing Katana Zero but what interested me most is how it kept surprising me. I initially pegged this game as a relatively routing hack and slash game with rogue-like elements but wow is it so much more. With a killer and …
Read More »PAX East 2019 Videogame Preview: ‘Mistover’
At the surface I took Mistover as a Darkest Dungeon clone, but developer Bluehole has brought a lot of depth and originality to the game.
Read More »PAX East 2019 Videogame Preview: ‘Heave Ho’
Heave Ho is bound to bring laughs from players and spectators alike.
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