Freelance games artist Loukia Kyriakidou gave a talk at MIGS 2019 on 'What a Hero Looks Like: An Exploration of Bodily Prejudices in Games.'
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Montreal International Game Summit 2019: Interview with Benedykt Szneider of Reikon Games
I found the Creative Director to be incredibly passionate about his art, the final product 'Ruiner' became, and the strength and skill of the team at Reikon Games.
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