For Melfi, Rouge’s mission goes beyond pixels and pipelines. It’s about preserving emotion, collaboration, and storytelling at the heart of interactive entertainment
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MIGS25 Interview: Steering a Galactic Phenomenon – A Conversation with Arrowhead’s Linda Tiger
“There was no playbook. I expected damage control – but instead it was: go, go, go.”
Read More »MIGS25 Interview: Crafting Worlds Through Sound – A Conversation with Pixel Audio’s Eric Shaw
At MIGS25 I had the pleasure of chatting with Eric Shaw, co-founder and composer at Pixel Audio, to talk about his 12-year journey blending music, technology, and storytelling.
Read More »MIGS25: The Standout Panels and Discussions
I was able to check out a good number of discussions across the two-day Summit, and these were the highlights of my time there.
Read More »MIGS25 Interview: From Indie Rock to Indie Games – Natalia Yanchak on Creative Crossovers
A great chat with Natalia Yanchak of The Dears and Ting Dun Productions at MIGS25 about balancing music and her video game creation pursuits
Read More »Montréal International Game Summit 2025: The MIGS25 Experience
MIGS25 was definitely not a PAX or Gamescom. It's a more focused conference devoted to connecting businesses and people in the gaming industry. The access to contacts, studios, publishers, legal advice, and outsourcing partners is a key reason to attend.
Read More »Montreal International Game Summit 2018: Day 2
MIGS may not have the flash and style of a PAX or E3, but it is a really strong videogame industry experience that has a lot to offer insiders and fans.
Read More »Montreal International Game Summit 2018 – Day 1
The Montreal International Game Summit has games to look at and interesting panels, but the expo floor is really centered on recruiting and partnerships. I learned a lot from Ubisoft, Remedy, Red Hook and more.
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