In short let’s not start the conversation someone else may not want to finish.
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‘Pokemon GO’ – Away
'Pokemon GO' proves how susceptible we humans are to becoming tech-addicted lemmings, only too ready to follow the latest virtual fad right off an actual cliff.
Read More »Politics and Pressure In Social Media – Please Make It All Go Away
I know it will never stop because social media is a monster that keeps feeding upon itself.
Read More »Orlando Shootings – Despicable Media and Politicians Exploit Tragedy For Gain
In the end it is doubtful that the media or politicians will ever learn, but it is up to the American public to teach them a valuable lesson.
Read More »Please Don’t Cut and Paste This Post
The online world should be a better place than it is and, just like the real world out there, it is up to us to make a difference.
Read More »Theater Review (Off Off Broadway): ‘Murrow’ by Joseph Vitale
Is mainstream media news investigative journalism or entertainment? Edward R. Murrow would have a definitive answer, expressed in the new play bearing his name in NYC.
Read More »Virtual Intruders: the Newest Criminal to Emerge from the Internet of Things
The bottom line is that it is important to recognize that all computer-controlled devices are vulnerable to anyone who wants to gain access to the on-board network.
Read More »NAB Show 2016: Bazinga! John Cryer Hosts Honors for Keke Palmer and Chuck Lorre
John Cryer, of 'Two and a Half Men,' served as Television Luncheon Master of Ceremonies for this year’s National Association of Broadcasters (NAB) Show, April 18 in Las Vegas. Cryer joked his way through the ceremony, which honored Producer Chuck Lorre and actress/singer Keke Palmer. Palmer received the TV Chairman’s Award which recognizes achievements in one or more specific disciplines in television. Chuck Lorre, creator/writer of some of TV’s most memorable sitcoms since the 1980s, was inducted into the NAB Broadcasting Hall of Fame.
Read More »SXSW 2016: Summing Up – and Taking it Home
South by Southwest (SXSW), the annual music, movie, and technology conference that dominates life in Austin each spring, should be on everyone’s bucket list. Cutting-edge film, music, and technology can be enjoyed there, and there are ways to bring home the experience.
Read More »SXSW: Virtual Reality and Augmented Reality Everywhere, in Everything, and Everyone has a Story
The question that dominated many of the VR/AR seminars at SXSW was “How do you tell a story using this new technology?” "New" because the hardware has become affordable for consumers, and game engines used to create VR have become more powerful. The market is attracting a range of companies, from startups to ancient tech giants like IBM and Microsoft.
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