Sundays at PAX East are a bittersweet spectacle of games, friends, and finishing touches.
Read More »Editor Pick: Gaming
PAX East Features: Hands-on with ‘REPLACED’ and the Roguelike Combat of ‘Poly Fighter’
'REPLACED' was a last-minute addition to the demo space. It was a lucky break for fans wanting a look at this stunning dystopian thriller.
Read More »PAX East 2026 Day 3: ‘Godzilla’ TCG, Limited Run Games, and Arcade Highlights
Arcade freeplay, Voodoo Lounge...and scent-o-vision. All in a day's work at PAX East.
Read More »PAX East Features: ‘Cyberpunk TCG’ and ‘God Save Birmingham’
A truly great surprise was seeing the Cyberpunk TCG, a fast-paced, resource-heavy strategy game, currently destroying records on Kickstarter.
Read More »PAX East Features: ‘Rain98’ and ‘Dreadmoor’
A moody Japanese world-ending virtual novel experience with a twist and a first-person Lovecraftian nautical experience caught my eye early in my PAX East journey.
Read More »PAX East 2026 Day 1: Magic The Gathering TMNT, Tiny Metal 2, and Canvas City Hands-On
While this year’s show floor felt like a mix of "quiet energy" and low-key reveals, the sheer variety of experiences made 2026 one of my best PAX years ever.
Read More »‘Aether & Iron’ Review: ‘Disco Elysium’ Meets ‘Bioshock’ in a Stunning Noir Adventure
I'm thoroughly impressed by the art style, narrative depth, and character writing, even if I occasionally found myself wishing for a bit more gameplay variety.
Read More »‘Disciples: Domination’ Review — A Dark Fantasy Strategy RPG with Royal Ambition
With the release of Disciples: Domination, developer Artefacts Studio attempts to bridge the gap between legacy lore and modern mechanics.
Read More »Videogame Review: ‘ROMEO IS A DEAD MAN’ – Suda51’s Most Insane and Addictive Trip Yet
'ROMEO IS A DEAD MAN' is Suda51 in his purest, most evolved form. It’s a stylish, blood-soaked, and utterly bizarre adventure that rewards exploration and demands your attention
Read More »RPG Review: ‘Vaesen’ from Free League
Winning is not always about “defeating” a monster; instead, it may be about finding a way for our world and that of the monsters to coexist.
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