As one of the final pieces of Fallout 4’s Season Pass, Vault-Tec Workshop offers something a lot of the game’s fans have been clamoring for: the opportunity to actually build your very own Vault-Tec vault.
Even if building a fallout shelter wasn’t something you were considering before the release of Fallout 4, Bethesda’s foray into mobile gaming, with Fallout Shelter, surely started the conversation. While the mobile and now PC game is an undisputed hit, how does the Fallout 4 console version putting players in the role of overseer measure up?
Unsurprisingly, the Fallout 4: Vault-Tec Workshop quest line starts with an emergency radio signal. Though it starts off in a similar manner to the Far Harbor expansion, if you’re expecting a lot of story, you’ll be disappointed. Like the other “Workshop” expansions, this one is more about adding features than fleshing out the game’s thin narrative. As a matter of fact, the narrative for the Automatron add-on is probably a more interesting diversion than this one, though as its name implies, Vault-Tec Workshop is all about allowing you to build a vault.
Considering that it doesn’t seem like Bethesda put too much effort into the narrative for Fallout 4: Vault-Tec Workshop, I don’t feel too badly about summarizing it. Once you answer the initial radio signal, you’ll need to clear out a settlement of raiders to get inside, and when that’s done you’ll need to clear out a bunch of ghouls. Inside, you’ll find a very dedicated overseer who wants the vault she was supposed to run before its construction was interrupted. From there you can clear out the rest of the space the vault was supposed to occupy and either go along with her amoral ambitions or just leave it alone, to go play with all of your new toys.
You do get quite a few new construction tools, and an invaluable personnel tool too, but construction is a tedious task in Fallout 4, and the Vault-Tec Workshop doesn’t really make it any easier. Sadly, one of the most anticipated add-ons for the post-apocalyptic role-playing game ends up being somewhat anticlimactic. There’s a very thin narrative that gets you started, and the expansion itself is fairly limited. It’s certainly not the game-changer we all hoped it would be after seeing its announcement at the 2016 E3 Expo.
Fallout 4 is rated M (Mature) by the ESRB for Blood and Gore, Intense Violence, Strong Language, and Use of Drugs. This game can also be found on: PlayStation 4, and Windows PC.