Kuzminski is uniquely focussed on trying to bring accessibility to games for visually impaired gamers.
Read More »Tag Archives: game audio
Montreal International Game Summit 2018: Interview with Anne-Sophie Mongeau, Sound Designer Eidos Montréal
The sound designer talked about the process of mixing audio and how a realistic game like Shadow of the Tomb Raider needs audio that veers into the unrealistic to enhance immersion.
Read More »