Your job as Rico Rodriguez in "Just Cause 4" is simple – create havoc. You are to blow stuff up in new and intriguing ways.
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Montreal International Game Summit 2018: Interview with Chris Bourassa (Creative Director, Red Hook Studios)
Batman's mortality and organic relationship with Gotham City make him a more tangible and real character; without Gotham there is no Batman and vice versa.
Read More »‘Fallout 76’: Buggy but with Potential?
The latest entry in the Fallout franchise, Fallout 76, has gotten off to a rough start. But, if it is a disappointing game, it is only because it feels unfinished.
Read More »Montreal International Game Summit 2018: Interview with Anne-Sophie Mongeau, Sound Designer Eidos Montréal
The sound designer talked about the process of mixing audio and how a realistic game like Shadow of the Tomb Raider needs audio that veers into the unrealistic to enhance immersion.
Read More »Montreal International Game Summit 2018 – Day 1
The Montreal International Game Summit has games to look at and interesting panels, but the expo floor is really centered on recruiting and partnerships. I learned a lot from Ubisoft, Remedy, Red Hook and more.
Read More »‘Red Dead Redemption 2’: Getting Lost in the West
At some point early on in the roughly 20 hours I've played so far of 'Red Dead Redemption 2,' I lost the thread of the main storyline.
Read More »PS4 Videogame Review: ‘Assassin’s Creed: Odyssey’
I'm glad to see Ubisoft taking some risks to change up the established formula of the series and go in interesting directions. 'Assassin's Creed: Odyssey' is a marvel and well worth playing for many reasons.
Read More »PC Videogame Review: ‘Achtung! Cthulhu Tactics’
'Achtung! Cthulhu Tactics' has pacing problems and could have used more of the Lovecraftian mythos.
Read More »Going Hands-On with ‘Just Cause 4’ and More at New York Comic-Con
New York Comic-Con again proves itself a good option to check out upcoming games including 'Just Cause 4,' 'Kingdom Hearts III,' and the updated 'Resident Evil 2.'
Read More »PC Videogame Review: ‘Insane Robots’
'Insane Robots' from Playniac is a very neat concept and a game that is fun to play, but lacks long-term staying power, mostly due, unfortunately, to its elimination of CCG mechanics.
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