While wanting to capture every moment we have lost the ability to appreciate the seconds, minutes, and hours of our lives in a tangible way.
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Wil Wheaton Pushes STEAM at the USA Science & Engineering Festival
Actor Wil Wheaton defends the importance of preserving the arts and STEM studies.
Read More »SXSW 2016: Summing Up – and Taking it Home
South by Southwest (SXSW), the annual music, movie, and technology conference that dominates life in Austin each spring, should be on everyone’s bucket list. Cutting-edge film, music, and technology can be enjoyed there, and there are ways to bring home the experience.
Read More »SXSW: Virtual Reality and Augmented Reality Everywhere, in Everything, and Everyone has a Story
The question that dominated many of the VR/AR seminars at SXSW was “How do you tell a story using this new technology?” "New" because the hardware has become affordable for consumers, and game engines used to create VR have become more powerful. The market is attracting a range of companies, from startups to ancient tech giants like IBM and Microsoft.
Read More »SXSW: Sucked Into the Story: Virtual Reality and News
Can news reporters use virtual reality? This is the question that participants at “Sucked Into the Story: Virtual Reality and News” tried to answer at SXSW. I had the feeling that somewhere around 1950, a similar group of people sat around discussing what the impact of “this television thing” would be on radio news. We may be at a similar juncture.
Read More »SXSW: The Mars Virtual Reality Experience – More Than a Game
The Mars 2030 Experience is not just a video game, but a highly detailed and accurate simulation of the surface of Mars, based on data and photographs from the Mars Rover and a European satellite orbiting the red planet. It's part of a larger effort to determine the feasibility of establishing human habitation on Mars.
Read More »SXSW: Virtual and Augmented Reality Checks
More sophisticated augmented reality applications can scan your environment, for example, a living room, and place virtual objects on walls and flat surfaces. The user can interact with these virtual objects to play games, or solve puzzles or mysteries.
Read More »SXSW: Voter Technology Panel – One-Sided View on Voting Tech
“Voter Technology: A Reimagined Future”, a presentation at SXSW, focused on bringing election technology into the 21st Century. The speakers included Diego Bernal, a social worker and member of the Texas House of Representatives for San Antonio, and Peter Jackson, Public Sector Strategy Lead at IDEO, a design and consulting company based in San Francisco. Their goal: Use modern technology to facilitate the registration and voting process. They covered the motivations, possibilities and issues surrounding technology and voting.
Read More »New Software Spotlight: Adobe Experience Design (Adobe XD) CC (Preview)
Adobe has just released a new Mac-based program (English-only as of this release) of its new application design and prototyping tool, formerly known as Project Comet. Adobe Experience Design CC, also known as Adobe XD – the two names refer to the same product – was built from the ground …
Read More »PC and Mac Software Review: ‘Poser Pro 11’ for Character Creation and Game Development
Long ignored by many game developers, 'Poser' has always been a deep character creation and animation solution for hobbyists. With last year's Game Dev edition all of that changed, and 'Poser Pro 11' offers more than a few reasons to upgrade.
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