UMD Review: Red Eye

While it doesn't feature any supernatural oddities, freaks of nature, or general movie critters, Red Eye is purely a Wes Craven movie. Settling on a tight, closely wound set of three main actors, this "bad situation that's going to get worse" thriller is gripping, even when succumbing to a few annoying clichés. It's a superb example of how a simple idea turns into massive entertainment.

Rachel McAdams leads a small cast on a giant airliner; trapped inside an assassination plot she has only a minor role in. The film winds itself around a simple phone call, one that ends up taking a little too long to get to given the brief running time. It becomes a frustrating struggle for the viewer where you're screaming at the screen for the characters to do the intelligent thing for once.

For the most part, McAdam's character Lisa pulls this off. Things outside of her control on the plane usually foil her escape attempts. Once it lands, it begins to degrade into a generic chase involving the usual clichés. Dying cell phone batteries or low signals, falling down as the enemy draws closer, the gun laying exactly in the right spot, and of course running upstairs instead of outside to get help all play a role here.

Red Eye's script is smart enough to inject some humor at the right moments to make sure the audience knows not to take this too seriously. Its opening is played for almost total comedy while providing the wonderfully done foreshadowing. The tone takes a rapid turn towards tension from there, and never lets up.

Rapid is the right word here, too. At under 90-minutes, there's no time for side plots. Everything that happens in this movie happens for a reason, no matter how minute it may seem. It all comes together in the finale to put a near perfect cap on Red Eye. You'll have a great time here. (**** out of *****)

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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