Starship Troopers has proved itself as a cult classic, holding its own since the release of the film in 1997. Many different ideas in one, Troopers was a parody of the government, a look at the horror of war, and a giant bug movie all in one. The sequel abandons almost everything that was well done by the first film and first-time director Phil Tippett knows it.
Picking up five years after the initial battle, Starship Troopers 2: Hero of the Federation has a group of soldiers in dismay, surrounded by the "Bugs," a race of killer arachnids set on destroying mankind. Overwhelmed by the beasts, the band of soldiers retreat to an abandoned tower to try and stay alive long enough to be rescued. Little do they know that the real threat is actually amongst them.
Starship Troopers 2 biggest problem is its budget. The sets are clouded by a thick fog, look cheap, and are all obviously on a sound stage. The actual bug effects are on par with the first film, but they only make an appearance a few times in the movie. The script gives the creatures and entirely new place to live which borrows the same idea created years ago by writers of Alien (with a hint of Species). Don't worry, I didn't spoil anything. You can see the "twist" coming very early on. No one will go into this movie wanting to see humans fighting humans. They want the Bugs. They won't get that here.
Everything starts off promising enough with the great over the top video montages encouraging people to join the army that were so much fun in the original. For the first twenty minutes you get a ton of action too. The few battle scenes are great, almost exactly like the original except these are just shrouded in darkness. Then everything dies down to a snail pace. The Bugs are much weaker this time out, taking a few shots before they go down unlike the indestructible monsters of the first film. The guns have also changed to some sort of plasma rifle and no explanation is given. The gore effects are back in full force as is the gratuitous nudity.