Chloe Armstrong (Elyse Levesque): Young, smart Harvard graduate Chloe is aide to her father, a California senator. It was her idea to embed the Ninth Chevron problem into a video game in the hopes of identifying young geniuses who might otherwise go unnoticed. We see her tenacity in play when her father is trapped on the base, refusing to evacuate until she knows he's safe.
"Air Part 1" hooked me immediately. The opening shot of the ship, taking us through her dark corridors as she slowly comes to life is stunning. Joel Goldsmiths' music with its lonely whine is evocative, as is the rest of the soundtrack with its blend of original, contemporary, and classical selections. I was immediately immediately drawn in by the already fully-realized Dr. Rush. I didn't like him for much of the first episode, but I was intrigued by him and by Carlyle's performance which ranged from twitchy intensity to serene contemplation.
I've seen the extended version of "Air," which edits together all three parts and includes extended scenes. And if you have the opportunity to do so, I'd strongly suggest it. What did you think of "Air Part 1?" If you're new to SGU, is it enough to keep you going? And if you're a veteran, what are your thoughts equipped as you are with 20/20 hindsight?
I will post "Air Part 2" next Wednesday. In the meantime, I'd love to know your thoughts!