In this throwaway thriller there are diversions aplenty. Usually in a "who-done-it?," whenever attempts are made to make a character look guilty, that should be proof enough that he or she is innocent. With Hide and Seek, obvious clues and red herrings are thrown at the viewers—making the twist unrewarding. In fact, the twist is so expected that when it occurs, there is not an ounce of revelation or poeticism to be felt. Further, after the twist, the main characters manage to exit their mansion and randomly run into a dark cave. What a poor stab at intensifying the already minimalist frights that preceded.
When children play hide and seek in a single room, there are only so many places to stay out of sight; this quickly makes the experience dull and curbing. Sadly, the same can be said about Hide and Seek. Being solely based on a gimmick, there are only so many ways to wrap up this charade, and once its time is up, the result is corny and undesirable. Hide and Seek is one disappointing game that no one should play. (*1/2 out of ****)