G.I. Joe: The Rise of Cobra is okay. That is a thing worth fighting for. Transformers 2 was a shit storm of Megatronic proportions. G.I. Joe is merely very, very busy. I thought many things while I watched this remake of an '80s TV program, which I never liked in the first place, and one of those things was, "End, already!"
There's so much movement! Stephen Sommers, the director, has basted this 40 lb. turkey and stuffed it full of data that in this digitized age would only engage the attention of a super-computer or a four-year-old kid. There were some bad-ass action sequences though, son!
Bad-ass swords chopping the air in half, and banging on metal, chic-ching! The Ninja brothers cut a dashing figure, pun intended. More of this dynamic duo would have been delish. The plot, and the action, hinge on crazy new tech from "not too far in the future," and the filmmakers use it to 95% advantage. Witness the scene where our two main "Joes" go rollerblading down the Champs Elysees spiffed up in robo-suits that resist both enemy fire and the laws of physics with equal ease. See B-cup actress Sienna Miller fill her latex jumpsuit with massive mammaries that would put any Vivid contract girl to shame.
Technology is set to seriously expand in only a few years. Too bad the special effects are so pedestrian, for the most part. Guaranteed, this movie's going to look dated in five years. Nonetheless, I a-little-bit enjoyed the experience.
Witness me, wrapped up in what's happening, straw from the cup in my mouth, eyes wide like a hurricane. And not least so for the character-driven plot. That is what I mean by data cramming. This two-hour master-blaster manages to cram in enough back story between explosions to inspire 20 comic book spin-offs, and does it well enough to keep us at least a little bit interested in who's shooting who, and what that explosion means for this plot point, and so on and so forth.