DVD Review: Resident Evil - Apocalypse

If a video game movie is decent, at least enough to earn sufficient cash at the box office to produce a sequel, this is usually the point where you know there's no chance at success. After utter duds like Mortal Kombat Annihilation, Resident Evil Apocalypse unsurprisingly follows suit for gaming movie sequels. The problem is that the original wasn't that great to begin with, and if you haven't seen that, be sure to avoid this on all counts.

While the initial moments are stripped from the first film, giving the condensed version of the story, things don't stop to add in any plot of its own. Apocalypse starts and ends with fighting. While there are some superb moments of homage to the games, all of this intercut action is impossible to follow. There are numerous fights going on, with explosions, gore, and zombies running loose. It's complete chaos for at least 10 minutes, and it gives the viewer nothing to work with.

Only one character returns, again played by Milla Jovovich, only this time she's been infected by the T-Virus. This little doozy of chemical warfare has turned the entire city into the walking dead, but she's been granted super powers. All of this is briefly explained and then forgotten to the action, most of which ends up so over the top, you can only shake your head and wonder why they ever stopped for dialogue.

Given the single character link, it should be expected that the new entrants have some kind of back-story. Instead, gaming fans alone will recognize the Jill Valentine character, since the film cuts to a scene of her walking in the middle of a gunfight. There's little sense of flow or pacing, and most of the movie is impossible to follow.

The giant Nemesis, an eerie and creepy hulking monstrosity that made the video game a classic, has been tossed into Apocalypse. Here is where being loyal to the game in character design backfires and changing its motives destroys it. What looked stunning on the Playstation and the later ports looks unbelievably cheap on screen. The oversized boots and rocket launcher are hilarious, even though they're accurate. The writers then take this creature and turn him into nothing but a walking ammo case. There's no sense of dread, fear, or power.

Maybe the quick start and action would be OK if it did anything original. As it stands, fights are bland, random, and dull. There's nothing here that hasn't been seen before in countless other zombie movies. As if this wasn't enough, the film plays down to its audience with an impossible number of flashbacks reminding the viewer of a past incident about every 15 minutes.

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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Article comments

  • 1 - Deano

    Apr 20, 2006 at 9:40 am

    I don't know if I would call the movie quite that bad. It delivers what I would expect - hordes of zombies, impossible action, leggy heroines and poor dialogue. It's not Citizen Kane but what is nowadays (other than...well, Citizen Kane, I mean.)

    Lastly I kind of get a kick out of watching them nuke Toronto... sorry it's actually "Raccoon City", my mistake.

  • 2 - Matt Aron

    Apr 20, 2006 at 7:21 pm

    I think this and the first film are both excellent. The story is excellent and Nemesis looks great. The overall feel of the film is great aswell. Overall great great great. I can't wait for the third movie.

  • 3 - Thomas M. Sipos

    Apr 21, 2006 at 2:19 am

    Matt: "This is one video game fans will mercifully forget if they're smart."

    Guess that means I'm smart, :-)

    I have forgotten the sequel, except that I was bored by it and hated it to the point that I'll avoid any more films in this franchise

  • 4 - Matt Aron

    Jun 24, 2006 at 9:18 am

    Matt: "This is one video game fans will mercifully forget if they're smart."

    I'm a fan of the games and see them both as seperate from one another. The films are good. Zombie action at it's best unlike that extremely dull dawn of the dead remake or the annoying Land of the Dead Note. Zombies shouldn't have any intelligence, it ruins the whole zombie theme.

  • 5 - Matt Paprocki

    Jun 24, 2006 at 5:44 pm

    See, everyon says "they're seperate," and to that I say why are they named the same? If its based off the game, then it should be the game. Giant snakes, spiders, and various other nasty beasties should be in the movie, and they weren't. All we're left with is a pale imitation that takes some ideas and does whatever it wants to with the rest.

  • 6 - Jason

    Jun 27, 2006 at 8:47 pm

    For anyone who tries to justify the bastardizations known as the Resident Evil movie i suggest you try reading this first. It's the unproduced Resident Evil script penned by the lord god almighty, George A. Romero.

  • 7 - Jason "Njiska" Westhaver

    Jun 27, 2006 at 8:48 pm

    It was turned down in favour of the one Paul W.S. Anderson penned himself in order to get his wife a role.

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