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Tag Archives: game development

Book Review: ‘Learning C++ by Creating Games with UE4′ by William Sherif

Learning C++ by Creating Games with UE4, book, William Sherif

This book is focused primarily on C++ coding and not on learning Unreal Engine 4. While coding is an essential component of game development, newcomers might benefit from a little more instruction on the editor itself. Read More »

Book Review: ‘Unity 2D Game Development Cookbook’ by Claudio Scolastici

Unity 2D Game Development Cookbook, Claudio Scolastici, book

While this book is probably best suited for those new to 2D game design, its 'cookbook' layout also makes it a handy reference guide for those with a little more experience in Unity 3D. Read More »

Book Review: ‘Unity 3D UI Essentials’ by Simon Jackson

Unity 3D UI Essentials, Simon Jackson, Unity 3D, book

While the book could be a bit more straightforward, there's no disputing its usefulness. Read More »

Book Review: ‘Mastering Unity 2D Game Development’ by Simon Jackson

Mastering Unity 2D Game Development, Simon Jackson, Unity 3D, game development, book

At over 400 pages, Mastering Unity 2D Game Development is not a quick read and requires coding knowledge. That said, there are plenty of tips and tricks that you’ll pick up. Read More »

Book Review: Designing Games: A Guide to Engineering Experiences by Tynan Sylvester

Designing Games isn’t the only book you’ll need, but should be one of the first you read before getting into the business. Read More »