Today on Blogcritics
Home » Tag Archives: game design

Tag Archives: game design

Book Review: Designing Games: A Guide to Engineering Experiences by Tynan Sylvester

Designing Games isn’t the only book you’ll need, but should be one of the first you read before getting into the business. Read More »

RPG Book Review: The Kobold Guide to Game Design – Volume III: Tools & Techniques by Wolfgang Baur, Monte Cook, Ed Greenwood, Rob Heinsoo, and Colin McComb

The kobolds are back with advice for RPG designers! Read More »

Scared Now?

My wonderful suggestions for horror in video games. Read More »

MIGS 09: Interview with Ken Rolston, Big Huge Games

An organic discussion with a talented designer of huge narrative RPG titles. Read More »

MIGS 09: Interview with Patrick Plourde, Ubisoft

Patrick Plourde from Ubisoft and I share a candid discussion about Assassin's Creed 2. Read More »

MIGS 09: Interview with Dorian Kieken, BioWare

Dorian Kieken from BioWare shared some insight on how a living plan benefits BioWares development process. Read More »

MIGS 09: Cinematics sans Cutscenes

Jonathon Cooper from Bioware discusses how he would love to see cinematic gameplay instead of cutscenes. Read More »