Step two is to open up your image; whether it is a signature, photo, or other image, into the work area. You can then crop, rotate, or make other changes to it. Step three is to select the character code that will be used for your glyph. I used an image of George Washington's signature that was scanned from old yellowing parchment to create the glyph on the right and still it came out remarkably clear. I mapped it to my tilde key '~'.
Step four is to adjust the dimensions and positions of the image to fit with the other glyphs in the font. Step five is to name the font or define a glyphlet. Finally, step six is to select the output format; TrueType, OpenType, or SING; Adobe InDesign- compatible, and save it to the disk.
SigMaker 3 will import PNG, JPEG,GIF,TIFF,EPS,AI,BMP(Windows only), PICT(Mac Only), PDF(Mac Only) images and OpenType PS, OpenType TT/TrueType, Mac TrueType (Mac Only).
If you want to see more, you can watch a video tutorial (requires QuickTime) that shows the use of SigMaker 3 or you can review the manuals or take a demo test drive. While SigMaker 3 targets a specific need, it is incredibly easy to use and inexpensive making useful to everyone.
SigMaker 3 is available at the FontLab online store for $29.95.







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