Software Review: Adobe Master Collection – Device Central CS4 From Adobe Systems

Part of: The RAM Review

This is the ninth in a series of reviews that will cover what is contained in the Adobe Creative Suite 4 (CS4) Master Collection. When Adobe released CS4 this past fall, they not only released single version products, but also six separate suites of products. They are Design Premium, Design Standard, Web Premium, Web Standard, Production Premium, and Master Collection. You can go online to compare what is contained in each version. The goal of this series it to define what each product does and provide information of what the new version brings to the table.

What do you need to run Device Central? On PCs you need a 1.4 GHz or faster processor, Windows XP SP2 or Vista; on Macs, a multi-core Intel processor, Mac OS X v10.4.11 – 10.5.4 (Leopard); on both you need 1GB RAM; 2 GB for HDV and HD playback, a 1280x800 display with a 32-bit video card, 10 GB hard drive space for installation, and a DVD-ROM drive.

Device Central CS4Adobe Device Central is included as part of the Creative Suite series of products as well as select individual products. Its primary purpose is to integrate parts of the suite together and offer a way to develop and test content for mobile devices. It provides users with a testing platform that approximates how pages and graphics will work on different cell phones under a variety of conditions.

So what is new with Device Central CS4?

• Online device library that is kept up-to-date with the latest mobile device profiles. You can browse, group, and search mobile device profiles. You can compare multiple devices, and create custom device sets for quick project access. Currently there are more than 450 Adobe Flash Lite supported devices in the library and they are updated regularly.

• Automated Testing helps ease the testing of Flash Lite for mobile devices by allowing the Device Central simulate your testing before having to spend the time to export and test on target devices. Now you can use smart testing to gauge the appearance, performance, and behavior of mobile content right on your desktop. You can simulate various display conditions, such as backlight, timeout, and sunlight reflections in the context of mobile device skins to better test designs for real-world conditions.

Continued on the next page Page 1 — Page 2

Article tags

Spread the word
Bookmark and Share
Profile image for t-michael-testi

Article Author: T. Michael Testi

T. Michael Testi is software developer, a writer, and a photographer. He also blogs at PhotographyTodayNet and at All This and Everything Else.

Visit T. Michael Testi's author pageT. Michael Testi's Blog

Read comments on this article, and add some feedback of your own

Article comments

Add your comment, speak your mind

Personal attacks are NOT allowed.
Please read our comment policy.
Please preview your comment.

blogcritics lists for Nov 25, 2009

fresh articles Most recent articles site-wide

fresh comments Most recent comments site-wide

most comments Most comments in 24hrs

top writers Most prolific Blogcritics for October

top commenters Most prolific Commenters in 24 hrs