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PSP Review: Every Extend Extra

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Every Extend Extra is what you get when you combine the freely available Every Extend with the trippy music and graphics from Lumines creator Tetsuya Mizuguchi.

For Every Extend Extra, you get a bit of arcade action with your normal dose of puzzle game play from Q Entertainment.

The overall goal is to make massive chain reactions by blowing your ship up, and chaining the explosions with all the ships nearby.

Blowing up, and collecting pickups from ships give you "extends" and "quickens." This extends your time, and quickens the rate that the ships fly across the playfield.

The major edition for Extra, other than the graphics and music overhaul, are mini bosses and stage ending bosses.

The bosses shoot at you, which add another layer of complexity. You have to pull off a specific chain (chain five, or chain eight, for example) to do damage to these bosses.

The puzzle aspect comes into play when you want to light up the screen with a combo chain of 40 or more. It takes a fair amount of skill to do this, plus a big of patience.

The game consists of nine stages, which sounds a little on the short side. This will all depend on how fast you are able to make enormous chain reactions. For most, this will be a fair amount, but for some these nine levels will only leave you wanting more.

But this is a Q Entertainment game, and going through it multiple times is always a challenge.

Besides Arcade mode, the main game, you can play the Original game. Unlocked is Boss Rush mode, which is just that – boss fight after boss fight. The final mode is called Caravan mode, where you can pick your favorite level and just play it.

Finally, there is a multiplayer versus mode, which is even more frantic than the game proper. This is because huge chains can really screw up your opponent.

Every Extend Extra supports Game Sharing, and comes with a pretty good tutorial to bring players up to speed. You also get a taste of Lumines II with a demo of that superb game.

It would have been nice to see a couple difficulty settings, and more than nine stages.

Managing time, along with chaining bombs can get hectic, but the game continues to be fun – if not a bit frustrating at times. But isn't that how all good puzzle games are, anyways?

Mizuguchi's now trademark crazy tunes and graphics make this one worth a look, even if you have played the original Every Extend to death already. The additions to the core game play make it a worthy purchase.

Every Extend Extra is rated E (Everyone) by the ESRB for Mild Fantasy Violence.

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About Ken Edwards