Today on Blogcritics
Home » Gaming » Nintendo Wii Review: Raving Rabbids Travel in Time

Nintendo Wii Review: Raving Rabbids Travel in Time

Please Share...Print this pageTweet about this on Twitter0Share on Facebook0Share on Google+0Pin on Pinterest0Share on TumblrShare on StumbleUpon0Share on Reddit0Email this to someone

Parents sometimes have a difficult time deciding what videogames might be right for their kids. One game might be too violent, another overly frustrating or a little too…adult. A safe bet for the 10-year-old-and-up gamer in your life is Ubisoft’s Raving Rabbids Travel in Time for the Wii. It is colorful, amusing, and if you’re not put off by a bit of cartoony violence, bathroom humor, and an alcohol reference or two it’s a party game you’ll want to consider.

In fact, it would be difficult to find a better Wii game for the pre-adolescent/early teen age group. Travel in Time, the fifth Wii installment in the Rabbids series, is challenging without being frustrating and will keep the kids amused and enthralled for hours.

Your home base is a museum restroom (yes, you read that right) where you can create up to four player profiles.  There are tons of things to do in the game and with so much going on, there is little chance of the kids getting bored. If anything, you might have to pull the plug on the game to get the brood to come up for air. You won’t find anything close to a storyline getting in the way of the partying. Instead there are minigames galore.

The museum is filled with rare artifacts for the player to examine. It also has a multitude of rooms representing various eras in history in which to explore and play.  When a Rabbid enters a room, he travels through time in what looks like a front loading washing machine. There are warnings everywhere of what NOT to do, and of course that is exactly what the Rabbid/player does (going against protocol is always fun for kids and adults alike).

Fear not, playing Rabbids will not cause the kids to become lazy little nunchuk-wielding gamers. In the Dancing Hall they’ll be boogying along with the action on the screen; in the Flyarium they will be able to take wing and soar, “steering” with their arms and bodies to rack up special power-ups. These features are really cool and make this videogame lover wish Wii consoles and Rabbids had been around when she was a kid.

Besides dancing and flying, your little gamer will be able to toss Rabbids at targets in the Shootarium, have a race in the Runarium, go fishing in the Hookarium, and practice singing in the Chorus Hall. The list of minigames goes on and on.

One of my favorite aspects of this Raving Rabbids game is the humor. From the singing (or bleating, as the case may be) to the crazy costumes your Rabbids wear, there is something in every minigame to bring on the giggles.

One to four players can participate but be forewarned: you will need two remotes armed with nunchuks to play. This may be an added expense for some but, if you can, spring for it. Your kids will have a blast with this game.

Raving Rabbids Travel in Time is rated E10+ (Everyone 10 and older) by the ESRB for Alcohol Reference, Crude Humor, Mild Cartoon Violence.


Powered by

About Mindy Peterman

%d bloggers like this: