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Nintendo Wii Review: MySims Agents

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Nintendo Wii brings gamers a new adventure for the Sims lover, MySims Agents. For those not totally familiar with the Sims, they are basically a highly interactive game persona, by which the gamer designs both the characters and their particular surroundings. Sims made its way into the hearts of  many people several years ago when they made their debut on PC. Since then they have expanded to many venues and revolve around many varieties of gaming experiences. A few such examples are The Sims 2: Castaways, The Sims 2: Apartment Life, MySims Kingdom, SimCity Creator, MySims, and on and on and on. The newest addition to this ever-expanding family is MySims Agents, an entertaining yet fairly simplistic game.

The overall idea of MySims Agents is that you become a special agent of your own design, take on a variety of assignments and foil the evil plots of the sinister Morcubus. To do this, you basically move your agent around a variety of settings, searching for clues using special tools that you discover throughout the game. Also, as you go through MySims Agents, you are able to recruit additional MySims, all of whom have different characteristics and talents, putting together your very own super-sleuthing team.

The game graphics are very vivid and engagingly fun and the play is quite simple, with the majority of your time spent using the Nunchuk as you direct your character to walk and explore. Rarely do you use the sensors or Wii Remote for overly actively playing. Therefore, MySims Agents is a rather laid back and low energy game. However, what it lacks in physical activity, it makes up for (a bit) in the activity of your brain. Throughout the game, you need to complete puzzles and use deductive reasoning to find clues and solve mysteries.
Though fun, the game does take a bit of patience as you search for clues and it can become a bit tedious at times. Also, once you have solved the game, there are no variations. Everything including clues, tools, etc., are in the same places each time you play. So the challenge is on the low side, as far as any replayable value. My seven-year-old daughter, my husband, and I all took turns playing (you can have different player accounts saved; however this is just a single player game). We all had fun discovering new things as we played along, creating our characters and customizing our headquarters, finding clues and solving puzzles. However, as previously stated, the game does get a bit tedious and the fact that everything is repeatablemakes MySims Agents a bit low on our favorite games list. That's not to say we hate it; I'm just not sure of the longevity of it in terms of our personal desire to replay the same scenarios over and over again.
As a parent, I feel this is a good game for younger children who have learned the beginning stages of reading. The game is set up so that it is easy to follow and the directions are quite simple. Also, as your character interacts and talks with the other characters, you get hints and clues to figure out what to do next. As a family game, MySims Agent is a fairly good one, though again, it is single player so it is more for the parents to help and/or cheer on their child as they play. As an adult, MySims Agents isn't bad and has several fun aspects about it, though it would be worlds better if there were ways to unlock additional levels or variations of game play. This game is fun to play the first time around; however it's not great for repeat ventures since players will know where everything is already located.

MySims Agents is rated E (Everyone) by the ESRB for Comic Mischief. This game can also be found on: Nintendo DS.

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