Fit in Six for Wii separates fitness routines into six central elements –core body, upper body, lower body, cardio, balance, and flexibility. The routines have been created by fitness professionals with the intent of giving users an overall workout experience that will help them achieve their fitness goals. Fit in Six contains an expansive variety of routines including Latin dance, Pilates, boot camp, kickboxing, and tons of exercises meant to tone specific areas of the body.
Fit in Six for Wii can be purchase in either the standard package or the camera bundle package. The camera bundle version comes with a Ubisoft USB camera that gives a picture-in-picture view of the user alongside the animated workout demonstration. The camera allows the user to more easily match their movements to what is being shown on the screen. After using the game with and without attaching the camera I can say that although it is kind of nice to have the picture-in-picture it is not essential. I didn’t notice any difference in my ability to do the workouts without the camera. I found to camera to be most useful when doing yoga or Pilates moves since those require more complex poses. Positioning the camera can present a bit of a challenge. The directions advise placing the camera on top of the television, however that gives a very limited view. Any exercises that require getting down on the floor cannot be seen. I had a little bit of a better view putting the camera on the television stand for those exercises.
Fix in Six provides a plethora of workout choices. I found the variety to more helpful than trying to figure out goals and how many points in each of the six areas I was earning. Some people may like to keep track of those things, but I found it easier just to pick workouts that fit what I wanted to do.
It would certainly improve the title if there was an indication of the difficulty level of the workouts. They also could have separated the routines into beginning, intermediate, and advanced. There is also no demonstration of the exercise before beginning each segment, which would have been nice to have. Additionally, the amount of times the routines take vary greatly — from three minutes up to 30. That does allow you to choose between switching around to several different types of exercises or stick with a single thing for a workout.
Fit in Six is kind of like a classic workout video where you just follow along with the person on screen. The advantage of Fit in Six is the variety of exercises and having everything all in one place. If I start one routine and decide it isn’t what I had in mind I can easily switch to another one. Fit in Six also provides challenges so users can have a way of measuring progress. Unlike Wii Fit, Fit in Six does not have any sensors to directly monitor what the user is doing. The workouts themselves are pretty intense and I thought they provided a good overall workout. Of course, as with any exercise program, it’s up to the user to get the most out of it.
Fit in Six is rated E (Everyone) by the ESRB. This game can also be found on: PS3Powered by Sidelines