Home / Nintendo Wii Review: Boogie

Nintendo Wii Review: Boogie

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When it was first introduced, Boogie was supposed to be the ultimate party game for the Wii. Combining karaoke and dancing, it seemed like a game that could be enjoyed by all ages.

Instead, Boogie is a game that will be enjoyed by no one. It might be tolerated, but there’s no way in hell it will be enjoyed. EA’s latest Wii offering falls short in several places and is more exhausting than exciting.

As the first game with Logitech’s USB microphone for the Wii, Boogie features both dancing and karaoke portions. The two different modes are also joined by multiplayer capabilities and an in-game video maker that lets you edit your performances in a limited number of ways. Because of this, this feature feels both underused and perhaps unnecessary.

Boogie is essentially a game in two parts. First, there comes the part of the game that’s supposed to be unique: dancing. Using the Wii remote to move your character and hit moves, your job is to try and keep the beat, fill up your Boogie Meter, and once it’s full, bust some big moves for big points. Not only do you have to worry about changing up the moves and moving around the stage to earn the most possible points, but you also have to keep in rhythm while doing so. It honestly feels a little overwhelming at first, and there’s still some awkwardness from time to time, but it’s something you’ll become adjusted to while playing Boogie.

The karaoke portion of the game feels incredibly similar to SingStar; the lyircs pop up on screen, as well as a pitch meter, and it’s up to you to sing on pitch with the right words in order to score points. It’s nothing entirely new if you’ve played any recent karaoke game, which I guess is a safe route for EA to take. Still, it feels a little too similar to SingStar for my taste.

Unfortunately, where actual controls are concerned, Boogie is both too simple and too exhausting. Most of the game uses the Wii remote to waggle in different directions in order to dance in rhythm. The Nunchuck attachment can aslo be used in place of the directional pad to move around the stage, and to be honest, it’s a lot more comfortable to use. Boogie‘s reliance upon waggle controls and having to continuously use them on a three minute song to keep racking up points, leads to an incredibly tiring experience that tends to repeat itself over and over again. Not to mention that the controls don’t always register properly, meaning you might need to re-enter movements multiple times while pulling off big moves.

As for the karaoke aspect, the microphone has really little different from SingStar; it registers pitch more so than actual words, meaning you can pretty much sing along in pitch without singing the words, and do well.

This is one game that has an okay art style, levels that seem a bit too sparse, and graphics that are pretty much on-par with the other Wii games: nothing too spectacular and very much like a top-of-the-line Gamecube game. There are only a handful of different characters to pick from in Boogie, which like everything else in the game, aren’t too remarkable. In short, there’s not much to write about Boogie‘s graphics, because… well, they’re pretty middle of the road.

Boogie features 39 different tracks, all of them covers of well-known dance tunes. They are, as expected, not nearly as good as the real deal, but they sound as close as possible. On a side note, if I ever see another karaoke game with “Oops!… I Did It Again” as a song… I’m probably going to go nuts.

The game features multiplayer action and a long list of tunes, but really, there’s no diversity in the game play. You sing or wiggle the Wii remote around to make your character dance until you get tired of the game and either return it for Metroid Prime 3 or just destroy the disk with your bare hands. And when you are billing yourself as a multiplayer party game, that’s far from a good thing.

As it stands, Boogie is a very underwhelming game with boring controls and a karaoke mode that feels like it was ripped from SingStar. Another Boogie game might give EA a chance to iron out the numerous wrinkles this game has. There’s too much potential in this kind of game to be squandered like EA did this time around. Let’s hope they give it another shot.

Pros: Good song list to choose from. Wii remote controls are simple enough for anyone to play.

Cons: Controls are literally tiring and don’t always respond as you’d like. Not enough diversity in game play. Karaoke mode feels like a rip-off of SingStar. Video editing feature underwhelming.

Boogie is rated E10+ (Everyone 10 and older) by the ESRB for Lyrics and Suggestive Themes.

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About Brian Szabelski