Are you a fan of Text Twist on Yahoo Games? Do you like to find hidden words in other words? Are you the type of person who likes any and every word game? If so, then the new word game from EeeenMachine is the one for you.
Textropolis is a basic word-finding game. You are presented with cities from around the world and have a goal of finding the hidden words that are in each of their names. Cities like Kingston and Amsterdam are just a few of the over 30 cities with nine-letter names that are featured in Textropolis. Take the city name, find as many words in it as you can, and grow your points (population). That is the goal of Textropolis, plain and simple.
There is something about the iPhone that makes it perfect for word and letter games. The touch controls and the overall layout of the phone makes the iPhone the perfect device for this sort of game. There is something right in just tapping a letter, as opposed to typing it, that makes these games feel so good. Plus, as they are highly addictive (you always want to find harder and harder words), they are perfect for your bus ride to work.
Textropolis starts you with just a single unlocked city, which has 95 four (or more) letter words hidden in its name. Just start to type out a word, hit submit, and grow your city. As you complete words, your city grows, and your population (score) increases. Each time you complete a word, its definition is pulled across the screen by a small animated plane. This is a nice little touch to the game, though some of the definitions are incorrect. After you find and submit, just 10% of the words you are given a new city, and can start playing over there. If you get stuck, Textropolis allows you to sacrifice 1000 people to get a hint. I wonder how that works morally.
Textropolis has several things going from it. For starters, the simplicity of the game is exceptionally nice. I love it when I can just get into a game, no pressure, no stress. The lack of a time clock, or any of the other usual suspects in word games, makes this game nice to play. The fact that I can play for as short or long as possible also makes the game nice. The interface, which is simply touching letters, is well done and makes Textropolis one of the better word games currently out for the iPhone.
Another reason that Textropolis stands out from the pack is the fact that it has little touches that are unique and interesting. From the definition being pulled by an animated plane, to the points being represented by populations, the game seems to be full of these little quirks. They even have a new skyscraper built every 10% of the words you get. These little things make the game feel polished and well thought out. Plus, they go with the city theme quite well.
Textropolis, however, also has a few problems. With some of the cities having 130+ words hidden in their nine-letter name, it is exceptionally hard to remember which words you have already entered. While the game has the words scroll across at the top of the screen, it is hard to read all of them and it is even harder to remember which have already passed. Another problem is that the game is missing some words and some of the definitions are wrong. This seems like a simple mistake as it is hard to find all words that there are, or get definitions right when we have many. I suggest that the developers start a submission link on their site and let the users help make the game better. This sort of user-help makes us feel appreciated and like the game even more.
There are two main features that should be in Textropolis but are not. For starters, there should be a worldwide high score board. Sure, we would all eventually end up with the same score, but you could do something different with it. How about making it a challenge, in which two people can play head-to-head, trying to get the highest score first? Something like that would make the game replayable and quite entertaining. Also missing is a delete word button. If I make a word that is not real, or one that I have already used, I have to delete the letters one by one. This system is slow and tedious, and makes that part of the game unenjoyable. This button should have been there from the start, and it needs to be added ASAP.
Overall, I feel that Textropolis is a good game. The gameplay is fun, the interface is well built, and the whole game feels well designed around a common theme. Plus, it is quite addictive. It is missing some features, which holds it back in the ranking, but it is still a great game. Plus, at $1.99, it is not breaking your bank. I believe that you will enjoy Textropolis and should go grab it today.
Powered by Sidelines