NASCAR, like all other professional sporting licenses, recently received its yearly iteration on the Xbox thanks to Electronic Arts. Unfortunately, with NASCAR 07, fans of the sport might run out of fuel fast as 07 leaves players with very few new game play features.
That isn’t to say, however, that EA didn’t take some time to sprinkle sugar on everything that was NASCAR 06. EA Tiburon took what they introduced in 06 and built around it to flesh the game out even more.
In 07, new driver ratings are introduced to indicate how well a driver handles different types of courses. A new adrenaline meter that increases or decreases depending on how well you drive during a race further beefs up these ratings and allows for clutch performances. A new adjustable car handling system allows players to tune their vehicle, as they deem appropriate with an easy sliding scale interface.
While the attributes might not seem like a huge addition off the bat, it allows players to pick an appropriate driver and handling scheme for every possible situation. The adrenaline meter further encourages proper customization since the easier it is for the player to drive more efficiently on the track, the more they are rewarded with a boost in attributes. The features work hand in hand and are implemented nicely into the game.
NASCAR followers will get a bonus in the Fight to the Top mode with new racing situations featuring Kenny Wallace in full motion video sequences. By showing Wallace your mettle in the Allstate Qualifiers, players will be awarded special contracts to race under through the duration of your created racer’s career.
Perform well in the qualifiers and you’ll receive a much more lucrative contract. Through the duration of your career, you can earn career status and cash through races, own your own racing teams, settling rivalries and more.








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