More so than any other medium, video games have the ability to let players experience something they would otherwise never be a part of. It can put them anywhere, and with Men of Valor, that's Vietnam. In a flood of wartime shooters, Valor stands out for its intense and thought provoking depiction of the war and the issues surrounding it. It's one of today's games that prove what a capable story telling device they are.
It's not about running in and shooting enemies, even though that is what the game entails. It's about evoking an emotional response, and trying, the best way they can, to put someone in a brutal, uncaring destination. It shows multiple sides, from the media, the protestors, the Vietcong, down to US soldiers who step over the lines of their authority as the enemy begs for their life. It's unflinching in a shower of blood and death, while the loading screens sport depressing quotes and statistics from the war.
It's a shame then that the actual game is lackluster. Any sense of believability, realism, and intensity is thrown away as enemy troops charge right in at your squad without firing, only to kneel in front of you to reload. The AI is abysmal, and while fellow soldiers do their part in the battle, it's against an enemy that's been programmed to be too stupid to survive. Their cover is rarely ever sufficient, and usually expose their heads for a clean shot.
The enemy is comprised of a few bland soldiers and villagers, and that doesn't change as the game goes on. You'll be firing on the same set the entire game, complete with blurry unconvincing textures. They're excellent marksman, able to detect anyone, even when perfectly camouflaged in grass. That kills the tension as players wade through forests and tall grass, and eliminates the need to slowly crawl across the ground to survive. These should be nerve-racking journeys, yet they're as generic as any other first-person shooter.








Article comments
1 - RJ
Sounds pretty good, despite your lukewarm review...