A mixture of genres, Street Trace: NYC is a wild, somewhat uncontrollable Live Arcade effort. Fans of WipeOut will enjoy the racing; third person shooter fans will loathe the combat - while those who take a little from column A and some from column B will sit somewhere in the middle.
Set up without much direction, multiple challenges in the form of extended tournaments provide ample challenge. While the tutorial explains the basics of game play, it doesn’t do much for the flow. Newcomers will find the menu system confusing, and be frustrated to learn their extended tournament battle doesn’t save in-between races. It all needs to be completed in one sitting.
Multiple game play modes keep the experience fresh. Deathmatch is standard fare, capture the flag turns into a point challenge, races are with or without weapons, and minor variants on these themes create slightly more unique takes on the fast paced engine. Arena battles are confined, while those on tracks are open and more fun to play.
Racing mechanics are solid. It’s entirely based on the braking system, which allows for spectacular drift-like stops that let the users hover board lose only a slight amount of speed when traversing the courses. Boosting at its highest level is frantic fun, and you can only blame yourself when you fly off the track when taking a ramp.
Unfortunately, combat can’t keep up. Targeting can only be accomplished when stopped, enough to kill the play in an instant against A.I. or human opponents online. Street Trace relies on auto-targeting, an iffy prospect that makes shooting limited amounts of ammo (from four total types of weapons) frustrating. The wide reaching mines become the effective choice for enemy destruction simply because they can still hit without locking on.
Environments predict the apparently inevitable bleak future. The three D’s are accounted for - dim, dilapidated, and dark. Recognizable landmarks, including a wild ride through the Brooklyn Bridge, enhance realism in a game that hardly strives for authenticity.








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