Xbox 360 Review: FIFA Street 3

I’m a soccer fan, so theoretically, FIFA Street 3 should be something that’s easy to talk about, as I’m probably supposed to have bought the first two games in the series already. Sadly, I don’t have much time with the first two FIFA Street titles, but if they’re anything like EA’s other Street titles, then things probably started off good and got worse from there.

Even so, FIFA Street 3 is a respectable title that takes a more cartoon-like art style, featuring exaggerated features on the soccer stars along with a cel-shaded feel. The end result is something I was hesitant to embrace at first, but has now grown on me. The art direction fits well with the arcade-style game EA Sports BIG was trying to deliver. The soundtrack is well-put together, featuring a much more urban dance/techno feel to it, including one song fans of the Web site YTMND will be very familiar with.

The game takes players to a number of different courts, from the deck of an oil rig to a parking lot in Miami to the rooftop of a Tokyo skyscraper. Each is designed differently, with a few little quirks in some, but they all lead to pretty much the same game play.

In Street 3, tricks are the name of the game. Using the right analog stick lets you pull off different tricks to beat opponents. These are not limited to the pitch, though, as you can pull tricks off walls to get around opponents’ tackles. Doing these tricks successfully builds up the Gamebreaker meter, something past fans of any Street game will be familiar with. Fill it up, and you can pull off super-powered moves.

There are a few different modes of game play. Challenge mode allows you or a few friends to tackle different challenges the game throws at you, each increasing in difficulty. Beating them unlocks new teams in the game, however. Other modes include a multiplayer mode where you can pick your own team and take on friends and standard multiplayer action. This is all fantastic… but I can’t help shaking the fact that they focused too much on multiplayer and no on giving us a lot to do with a single-player mode outside of challenges and quick play. This means that playing alone can make the game boring fast.

Continued on the next page Page 1 — Page 2

Article tags

Spread the word
Bookmark and Share
Profile image for brian-szabelski

Article Author: Brian Szabelski

Brian Szabelski is the Assistant Gaming Editor at Blogcritics.org as well as Associate Editor at Tomopop. He also maintains his own blog on IGN, "The Minus World".

Visit Brian Szabelski's author page

Read comments on this article, and add some feedback of your own
  • No image found
  • No image found
  • No image found

Article comments

Add your comment, speak your mind

Personal attacks are NOT allowed.
Please read our comment policy.
Please preview your comment.

blogcritics lists for May 27, 2012

fresh articles Most recent articles site-wide

fresh comments Most recent comments site-wide

most comments Most comments in 24hrs

top writers Most prolific Blogcritics for April

top commenters Most prolific Commenters in 24 hrs