Simulation games are some of the most cost-effective titles that a gamer can buy. They have almost infinite replay value. This is especially true with games like F1 2012, which features hours worth of entertainment in a handful of different game modes.
When you first start F1 2012, you are taken to the "Young Driver Test" — a two-day session at Abu Dhabi's Yas Marina Circuit. The first day introduces you to the controls of F1 2012. Day Two consists of a series of driving tests to help you hone your skills before you move onto the other game modes.
You may be tempted to skip this section of the game. I recommend you don't.
In the realm of simulation games, there is a broad range of realism. On the one hand, you have games such as Wii Sports that can be fun in their own right but have very little technical similarity with the games they are simulating. F1 2012 is squarely on the other end of the spectrum. Just like real F1 racing, F1 2012 requires focus, consistency, and precision. There is a bit of a learning curve because of this, and if you don't take the time to acquire the skills in the Young Driver Test before you jump into a competitive race in the other game modes, odds are you won't do well.
After you finish the Young Driver Test, you have a wide selection of F1 2012 game modes to choose from.
If you just have time for one race, you can do a Quick Race. This can be done either solo; against AI competitors; or multiplayer through split-screen, system link, or online.
For an even shorter jaunt on the track, you can head to the Proving Grounds to try and beat your best times in Time Trial or Time Attack modes. The Proving Grounds mode also gives you the ability to jump into pre-defined scenarios of famous F1 drivers. Your objective in these scenarios varies and could be to maintain the lead in a race or to come back from behind to finish in a better position or to win.