Live Revenge truly invigorates online play, especially if you are not new to Burnout Revenge. It is the one thing that makes Burnout Revenge worth looking into for Xbox 360 owners. Adding online rivals gives you more than just finishing first in any given race. This is a great new feature for the series, and the best thing Criterion added for Burnout's Xbox 360 debut.
Burnout Clips are another story all together. This feature has become callously known as "Burnout Spam." New to the Xbox 360 version, people can record 30 second clips after every single player race, and upload them to share with friends. There is also a system in place to recommend the best clips.
Where the spam comes into play is when I am receiving four to five "New Burnout Clips" messages a day in the Dashboard. There is even an option to send (spam) everyone in your Friends List. While this may have been a great concept on paper, in practice it is just an annoyance.
Don't get me wrong; it is great to see all the greatest high scores, crashes, and races. People are just abusing the system. This is not necessarily EA's fault, but they had to see this coming. Adding insult to injury, there are two Achievement Points requiring the sharing and recommending of clips. Thought in reality you do not even have to send the clip or recommendation — yet people still spam me with clips.
I feel sorry for the people, like me for some time, who do not have Burnout Revenge, yet still had to deal with the constant messages.
I am really trying to like the feature, but simply cannot because of the abuse.
The biggest question mark for the Xbox 360 release is the loading times. Almost all loading screens take twice as long as compared to the Xbox version. This is perplexing when it comes to the new, much more powerful, Xbox 360. It is expected that loading times would be cut down on the next-gen system.