The game play is kind of like chess mixed with paper, scissors, rock. Even if you get a play off correctly, there’s still the possibility the AI or another player can kick your butt or cause a foul-up. It’s kind of fun to watch everything spin through, but you spend a lot of time to make that happen. The payoff just doesn’t feel deserved for all the effort required.
The graphics aren’t truly 360 level. They look a little grainy and dark compared to so many 360 games (like Mass Effect 2), and the motion is a trifle clunky instead of smooth. The color is vibrant, but a neon colored coloring book is still a coloring book.
One of the things I noticed quickly was how obnoxious the sideline commentators became. At first, the sarcasm and blatant insults were funny, but without true depth or a rich reservoir, the comments rapidly became repetitive.
The ability to design your own team is truly weak. You can’t change colors, you can’t mix and match humans and monsters, and the built-in limitations choked the imagination. Discovering this wasn’t a happy moment.
On the bright side, limited though it might be, games don’t last long. So this is a game you and your buddies can play against each other while waiting for other things, or can play round robin in a winner-takes-all combat fest.
My recommendation is to wait for this one till it hits the bargain bin. At $20, it’s a decent investment as a buddy game, but at $50, you’re just not getting your money’s worth.
Blood Bown is rated T (Teen) by the ESRB for Blood, Drug Reference, Mild Fantasy Violence, Mild Language and Suggestive Themes. This game can also be found on: PC and PSP.