Xbox 360 Review: Bayonetta

Once upon a time, there was a Capcom employee named Hideki Kamiya. This man was the director of the original Devil May Cry, which then spawned a series of games featuring half-human/half-demon men with silver hair, pretty faces, and the ability to do ridiculous acrobatic stunts.

Fast forward eight years and Kamiya, now teamed with Platinum Games, has unleashed his latest creation upon the world: Bayonetta. This time, instead of featuring half-human/half-demon men with silver hair, pretty faces, and the ability to do ridiculous acrobatic stunts, we get a hot witch in killer heels (with the ability to turn her hair into any tangible form). Oh, and of course she can pull off ridiculous acrobatic stunts too. But how does  Bayonetta stack up against DMC and action games in general?

Short answer: very well. In fact, I'd say it leaps high over DMC's head and sets a new standard for action games to surpass. Long answer? Well...

In terms of storyline, Bayonetta isn't mind-blowingly original, but it's not completely cliché either. You play as Bayonetta, the last surviving member of the Umbra witch clan. Having been freed from an underwater coffin with no memory, she heads off on a tip from an informant to find a single jewel in a set known as 'The Eyes of The World'. However, angelic forces are out to stop her, so she gives them hell while looking totally sexy in a suit made of her hair.

Yes, the suit comes off in certain situations. It's quite tastefully done, though.

You can tell that while Bayonetta was made to appeal to horny adolescents, it's also a game created for hardcore gamers. There are plenty of nods to Clover games, which weren't exactly targeted towards the mainstream market. Furthermore, the game is reasonably challenging, but also quite balanced in terms of difficulty.

Bayonetta implements the same type of gameplay DMC employed, that is, fighting through waves of enemies while progressing through a linear stage, solving the occasional puzzle, and fighting the occasional boss. Also as in DMC, Bayonetta uses a combo system, but does not make your success as plainly obvious as the aforementioned game did (DMC used a D to SSS ranking system). The result is that Bayonetta takes the pressure off your shoulders, allowing you to focus on developing your own style of play. There's a crazy amount of weapons and techniques which all add up to an unbelievable number of combos.

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Article Author: Comrade Pants

Comrade Pants is from Queensland, Australia and enjoys videogames and cult Asian cinema. She reviews mostly cult and lesser-known videogames for the glee and enjoyment of others.

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