In an attempt to not write sports and celebrate Hanukkah — neither of which ever happens all too frequently in this guy's world — we present you the sixth of an eight-part series, "The Magical Hanukkahtime Section Variety Hour." On the sixth sundown, it's the gift of: Blogcritics Gaming!
Before I begin, it's best that I put something on. (Adorns "Cranky Old Man" hat)
In my day we had video games that were difficult to beat! You had four, maybe five lives, to beat a game, rarely getting extra lives! And if you lost all your lives, you went back to the beginning like you were supposed to! And if you wanted to beat the game, you had to use a Game Genie! These young'uns have it made with their "saved states!" And another thing, what's the deal with...
(takes off "Cranky Old Man" hat)
Well, you see where I'm going with this.
This writer's acquisition of Nintendo DS games Super Mario Bros. and Yoshi's Island — per recommendation of Ken Edwards, isn't he something? — were quality purchases. Nobody hates a good side-scrollin' action game with nostalgic overtones and easy-to-pick-up-on gameplay. Problem is, by the time I got through about four worlds in SMB, I had 99 lives. Yep. Nine followed by another nine. Eleven cats.
And in Yoshi's Island, I'm currently at — wait, let me check — 193 lives. The hell?
I'm not entirely sure where it began, but 1-Ups used to be a rare commodity, not a bare necessity. In fact, there's actually a mini-game on World 2 of Yoshi's Island you can access from the menu that gives you 1-Ups. There's no coin cost to play the game. You can simply play it as much as you want until you amass enough extra lives to fill Wario's undies.