RPG Book Review: Eureka: 501 Adventure Plots To Inspire Game Masters

Author: FitzPublished: Aug 16, 2010 at 7:00 pm 1 comment

Have you ever found a sandwich that's so big, juicy, messy, and full of sandwichy goodness that you can't figure out where to start eating it? That's kind of what happened when I grabbed a copy of Eureka: 501 Adventure Plots To Inspire Game Masters by the authors of Gnome Stew. This book should be like crack to not only roleplayers in general and gamemasters (GMs) in specific, but should also provide infinite ideas for novelists and short story writers seeking inspiration for their own works.

For those of you who aren't gamers or roleplayers, there's a huge and growing population of people who play tabletop roleplaying games (RPGs) and who also write articles throughout the blogosphere. Gnome Stew (GnomeStew.com) is one of the more focused, schizophrenic (i.e. multiple-writer), and excellent gaming resources on the web today. I typically peruse the Gnome Stew RSS feed at least once a week to get an idea of what's going on in gaming and steal get ideas for my own gaming blog (the Moebius Adventures blog).

The amazing folks at Gnome Stew evidently had their "eureka" moment in June 2009 and it took twelve months from that point to create this huge storehouse of ideas and inspiration for the community. As Martin Ralya, the owner of Gnome Stew, points out in his introduction, "To call Eureka a labor of love would be an understatement." That love certainly shows.

Before launching into the plot descriptions themselves, the authors choose to provide a chapter about how to use the book. That takes up less than 20 pages of the 300+ the book fills. However, without that information, it would be much more difficult to hunt for ideas on a particular topic. They have provided four different ways to find the perfect plot — by theme, primary genre, sub-genres, and tags.

The themes they use are the 36 Dramatic Situations written by Georges Polti in 1917. That book poses that there are only 36 basic plots used in all the dramatic works ever created or that ever will be created. It's quite an idea and it's still in use today by drama students, authors, playwrights, and many more. You can read the book in the public domain here. In terms of RPG plots, this helps by boiling down the initial idea succinctly and then building on it in the text of the plot description.

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Article Author: Fitz

Brian Fitzpatrick (aka "Fitz") is a software engineer and writer living in Colorado Springs, Colorado, with his wife, two daughters, two dogs, a cat, and two rats (new for Xmas 2010!) -- trying desperately to survive the chaos!

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  • 1 - Martin Ralya

    Aug 18, 2010 at 6:48 pm

    Thanks for a great review, Brian! I agree that Eureka has a lot of potential for story-focused folks outside of gaming, and I think that crossover appeal is pretty cool.

    It's a small photo, but I'm pretty sure I recognize you from the Eureka seminar we just did at GenCon 2010. :-)

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