Q&A with Jim Redner: The Redner Group, 2K Games, and Duke Nukem Forever

Videogame TRG logoreview ratings are, as with review ratings of all forms of media, pretty subjective.  There have been games that have gotten mediocre reviews which I thoroughly enjoyed, and there have been games with fairly high critic reviews that I only thought were so-so.  It’s the same grab bag you shove your digital hands into when visiting Rotten Tomatoes to check out a flick. 

There are, however, certain titles (again, as there are in other forms of media) that completely polarize audiences with folks ending up completely on one side or the other of a “loved it/hated it” dichotomy.   The Guitar Hero and Rockband games are a perfect example.  I don’t know anyone who casually played them just for occasional kicks when they came out.  Folks were either rocking out with their finest rock flourish, or throwing things at those dancing the dance of digital rock, asking them how they could destroy music this way.

After all the built up anticipation, we all knew that 2K Games and Gearbox’s Duke Nukem Forever was going to follow this same kind of line.  I mean, the game was over a decade in the making.  There was an army of loyal fans, with their yellowed, crinkled preorder receipts from way back when chomping at the bit to finally get their hands on a copy of DNF, while another faction wasn’t really buying into the excitement.  As the release day got closer, reviews started rolling in, and unfortunately for 2K Games they weren’t good.  After receiving a combined Metacritic score of 49 (for the Xbox 360 version), it was 2K Games’ outside public relations company, The Redner Group, that went on the offensive, sending out a few tweets that sparked a lot of controversy, with the following one seeming to be the harshest:

“too many went too far with their reviews…we r reviewing who gets games next time and who doesn’t based on today’s venom."  

It looked like TRG was threatening gaming media outlets that gave 2K games low review scores.  The tweet was deleted shortly after, and replaced with an apology from Jim Redner and a tweet indicating that it was only The Redner Group, and not 2K Games, that was behind the message.  Despite the tweet being deleted, gaming sites around the web immediately began reporting on media outlets being threatened with blacklisting for bad reviews.  But not everyone was talking about threats from TRG.  In a tweet yesterday, Eurogamer.net’s Tom Bramwell said “I feel sorry for @TheRednerGroup today.  We are blacklisted by @2KGames and it seems to be standard practice.”  He went on to mention that they had to buy Duke Nukem Forever to review it.

Continued on the next page Page 1 — Page 2Page 3

Article tags

Spread the word
Bookmark and Share
Profile image for tushar-nene

Article Author: tushar nene

half engineer. half businessman. half IT guy. ALL MAN. tech boss by day, nerd hero by night, exploring how the clash of digital vs. real put an extra spin on all of our lives. follow me on twitter at @tusharnene.

Visit tushar nene's author pagetushar nene's Blog

Read comments on this article, and add some feedback of your own
  • No image found

Article comments

  • 1 - SLee

    Jun 25, 2011 at 7:42 am

    Thanks for the quality interview. I read articles about this event on Wired and a few other sites, but hearing both sides of the story really helps the gaming community have a better perspective on what went down.

Add your comment, speak your mind

Personal attacks are NOT allowed.
Please read our comment policy.
Please preview your comment.

blogcritics lists for Feb 22, 2012

fresh articles Most recent articles site-wide

fresh comments Most recent comments site-wide

most comments Most comments in 24hrs

top writers Most prolific Blogcritics for January

top commenters Most prolific Commenters in 24 hrs