PSP Review: Tiger Woods PGA Tour 07

While Tiger sits out another year on the DS, PSP fans receive another edition of the addictive golf franchise from EA Sports. Tiger Woods 07 doesn't vary the formula in the realm of game play in this edition. Changes this year come from game modes and the addition of full online play.

It doesn't matter what additions or changes are made to the game with a new release. It's become a small religion for die hard fans to eagerly anticipate creating their golfer with the intuitive, always expanding Gameface feature and take them onto the links. In true RPG fashion, players earn skills by winning and passing challenges. Money leads to better clubs and other items (like a +2 club shaft of power).

Instead of the stilted and awkward Rivals mode from 2006, Tiger 07 adds in PGA Tour season play, something that should have been standard. Specifically for the PSP, it's designed for shorter play sessions. Tournaments are only two rounds, and short challenges appear on the calendar to improve your golfers skill. An option to skip the opposing players shot and just see the result is something that should immediately be added to the home console versions.

The course number stays the same at a solid dozen, providing a nice selection and variety. Also, while the numbers provide the same stat on the box, the number of new courses is incredible. Bethpage is new to the PSP, as is a new fantasy course set in New York's Central Park. Deleted are two additional fantasy courses to make room for real ones like Pasatiempo and Cog Hill.

Detail has been increased all around, while the color has been brightened for a sharper experience for the eyes. Pebble Beach looks rebuilt thanks to the richness of the green used. This doesn't lead to easier greens. The slopes are still indicated by grid, though the controls have been mercifully improved. Analog putting with precision is now possible without overshooting on nearly every shot. Power can also be added to a putt for the first time. This eliminates some of the irritation when you're stuck between putter levels.

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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  • 1 - Ken Edwards

    Oct 24, 2006 at 1:51 pm

    You have had some good subheads before, but that one ranks up there pretty close to the top.

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