PSP Review: Syphon Filter - Dark Mirror

Reinventing a franchise that was for all purposes dead, Syphon Filter: Dark Mirror is a PSP game that shouldn't be a PSP game. The full production values, extensive online play, superb controls, and spot-on graphics engine are unlike anything else on the console. It's enough to forget about all the sloppy ports and limited original titles for a while and just enjoy what this console can truly do.

The biggest hurdle for a 3-D title on the PSP is the lack of that ever-so-important second analog stick. Syphon Filter tackles that problem head on, with accurate and customizable aiming controls. The automatic aiming is suspect, but once the adjustment is made to use the face buttons for secondary movement, it's almost as flawless as an analog stick would be. The camera is placed over the shoulder of the player's character, and never swivels around unless the player chooses to do so.

The d-pad is used for reloading, crouching, weapon switching, or selecting devices like night vision. Things here are a little convoluted, especially since you can't move as you try to reload. In tense combat, it's cluttered and slow. Thankfully, scenes like this are minimal.

Gone is lead character Gabe Logan's awkward leaning run. It's plagued the series since its inception. Finally, Gabe moves like a normal person, upright. Dark Mirror is a little slower-paced than previous games, though the action is as prevalent. A few sporadic missions have players taking control of another character (including more when the game is completed), though they have no differences in controls or objectives.

Dark Mirror's only real problem is the abundance of escort missions. While the AI is smart enough to fight back when they need to, it's hard to keep track of friendly targets when you're bombarded with various terrorist types. Cinematics and story sequences make the extra effort worth it, as the professional voice-acting and graphics engine (easily the most realistic looking of the PSP's library) are well beyond what we expect from the console at this point.

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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