These modes would all be great add-ons to a rich Story or Arcade mode but fall flat as the only modes to choose from. The developer wasted a great engine and a huge opportunity and instead of delivering a Triple A title to the PSP, it feels like a thrown together budget title with a great but underutilized engine. When it shines the game plays great, has little to no lag in local multiplayer, a great frame rate, an excellent fighting engine, but no game worth playing for an extended period.
The Final Word
SoulCalibur: Broken Destiny could have been the best fighter on the PSP if the modes worth playing (Story and Arcade) were available. Multiplayer would be great as well, but if there was a meaty Story mode with unlockables this game may never have been ejected from my PSP; as it is, the game is beautiful but boring.
SoulCalibur: Broken Destiny is rated T (Teen) by the ESRB for Mild Language, Partial Nudity, Suggestive Themes, Violence.







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