PSP Review: M.A.C.H.

A sure to be lost gem exclusive for the PSP, M.A.C.H. is a wildly fun arcade flight and racing title that shines with an addictive hook and finely tuned game play. The acronym stands for Modified Air Combat Heroes, a far less engaging name for this surprise success. It takes some time to reach its peak, though given time it’s not hard to find enjoyment in this one.

Style and controls are what M.A.C.H. sells itself on. While the jets look standard, they’re the furthest things from it. They barrel through canyons, under bridges, and over cities with the ability to turn easier than most cars. Kart racer style, power-ups appear on the tracks to shoot down your opponents. Boost can be earned by staying low to the ground and becomes a critical component to any race.

Dog fighting offers the same mechanics, though with a far different feel. Holding on to missiles or rockets for strategic use later is a sure way to lose them. The sky is filled with enemies that will lock on to your plane in no time. The player with the highest destructive output takes the match.

The single player experience splits these two gameplay types evenly throughout an extensive campaign. You’ll face multiple challenges in each circuit, earning points and money on every win. Moving onto the next set requires a top performance in every event.

Cash is turned into improvements prior to each circuit, and also includes customization. While it’s difficult to find extra money to pay for new paint or decals, a die-hard player will sacrifice for the sake of showing off. Additional performance enhancements are invaluable and cover everything from the wings to the engine. This keeps the player pushing for a first place spot for the extra cash.

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Article Author: Matt Paprocki

Matt Paprocki is a 12-year movie and game critic. He currently freelances for Blu-ray review site DoBlu.com and video game site MultiPlayerGames.com.

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