Mission mode is brand new, having you complete stages by clearing all blocks in three turns, for example. Puzzle mode, which has you creating shapes like apples or UFOs within a time limit, has been expanded to include even more challenging images to create.
Versus CPU mode has seen a slight change from the original; it is a little easier this time around. This is one of many changes made to broaden the appeal of Lumines II.
The game supports Game Sharing, but only for a demo. So you will need two UMDs for Duel Mode, where you go head-to-head against a friend. The object in the versus modes is to create more combos, and take over your opponent's side of the playfield.
Other sharing includes the ability to send created playlists to a friend. The game also features a sequencer where you can make your own music, which can also be shared with others. The sequencer is pretty basic, but is sure to be confusing to anyone who has never played around with applications like GarageBand or even advanced software such as Reason. But fiddling with the instruments is the best way to get into it, and you can make some fun tunes this way.
Just like in Every Extend Extra, you get a cross sell demo here too, but this is not a bad thing, as Every Extend Extra is a lot of fun.
Just like in Every Extend Extra, there is a video tutorial of how to play. There are also tips, 21 in all that can be really helpful.
The list of features is getting pretty long, but we are not done yet! The last bit is a database that keeps your score history, a data miner's dream of your personal Lumines II history. Maybe that isn't such a good thing?
With so many modes to play, updates and additions to old modes, this is an easy recommendation to any puzzle fan. It doesn't matter if you played the original Lumines or not, you are going to get your money's worth here.
Lumines II is rated E (Everyone) by the ESRB for Lyrics, Mild Violence, Suggestive Themes.








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