PS3 Review: Full Auto 2 Battlelines

Last February Sega released a new property into what is now a crowded genre. For a first attempt, Full Auto for the Xbox 360, they did a decent job. The game was fun, but it did not stand out. Worst of all, however, the frame rate was all over the place.

Jumping to the PlayStation 3 — now a Sony exclusive (the game ships on the PSP on March 20) — Full Auto 2 fixes most of what was holding the original back, plus adds an Arena mode, adding greatly to the overall package.

When you get down to it, Full Auto 2 is more of the same, with higher production values. For those with the acquired taste, this is going to be great news. The smooth frame rate makes all the difference in the world in this game, with nary a hiccup in sight.

The graphics, and amount of on-screen destruction have also improved in this second take on a Burnout meets Twisted Metal combat racer. Courses feature more destruction all around, from buildings to shoot down (for impeding your rivals' progress) to small details like the bricks that fly off the wall when you smash into it at 100 MPH. This game has the fit-and-finish that Full Auto needed on the 360. It is just a better experience all around.

Anyone familiar with the first game will come to terms with the courses here pretty quickly, they are almost identical. There are some surprises, and a few different shortcuts, for the Full Auto vet.

In all, the game features 20 standard combat racing courses, and six arena courses too. The Arena mode is the biggest addition, and makes you wonder why the original did not have it. With the expanded selection of weaponry, and addition of power-ups a la Twisted Metal, Arena mode is the most fun to be had here.

Career mode consists of an overly cheesy story of bad people taking over the city... the police can't get the job done... you are sent in. Yeah, it's pretty weak. But you do get a branching story line with both primary and secondary objectives for each race - quite similar to the first game.

Continued on the next page Page 1 — Page 2

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Article Author: Ken Edwards

Ken Edwards is the Gaming Editor at Blogcritics, and calls Breaking Windows home. Ken works part time for Student Publications at BGSU as the Webmaster and System Administrator. He is also a freelance web developer.

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    Full Auto 2: Battlelines is one of the most exhilarating combat-racing experiences available for the PS3. Jump into high-speed vehicles outfitted with weapons and armor, and drive them in fully ...

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Article comments

  • 1 - Pudge

    Mar 06, 2007 at 11:06 am

    FOR the love of god.. of course it is.. its a port from the xbox360.. it was designed for it....AHHHH!.... But on the other hand ... oBLIVION... HMMM I SUPPOST TO BE BETTER ON THE PS3.. i WONDER HOW THAT HAPPEND...... OOOO!.. i KNOW ! THEY DIDNT PORT IT..

  • 2 - Ken Edwards

    Mar 06, 2007 at 11:29 am

    Full Auto 2 was in development before Full Auto. It is not a port.

  • 3 - Matt Paprocki

    Mar 07, 2007 at 1:08 pm

    It's not even close to being the same game either. Has it's own feel and the destruction model is far more advanced.

    And seriously Pudge, you can make your point with all of the ellipsis. Makes the fanboy rantings even harder to digest.

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