PS2 Review: Super Dragon Ball Z - Page 2

Aside from the obligatory two-player versus mode, Super Dragon Ball Z throws in an arcade mode and Z-Survivor mode for players without a friend to smash. The single player executes on the premise of selecting a character to raise by building experience over a multitude of fights.

Unlocking all of the features in the game and making your character stronger is the result of playing arcade mode or Z-Survivor mode over and over and over and over and... you get the idea.

Building your character to maximum status will allow you to inherit traits and attacks from other characters in the game, which comes as a welcome addition. Still, the additions add on only three to five more maneuvers for your character, severely limiting the feel of a growing, progressing character.

While overall, the game ends up being shallow; it is still good for a pick-up-and-play smash fest. While it fails to be complicated, that aspect also adds to Super Dragon Ball Z’s appeal — you don’t have to be a fighting game guru to pick it up, play a couple of games and enjoy it.

Players will also enjoy some nice visuals which flesh out characters nicely to the degree found in Budokai 3. The environments are fairly expansive and feature a number of destructive elements and a few of the stages feature multi-tiering that allow fights to break into different sections of the stage.

Super Dragon Ball Z also strays from the animation aspects found in the other Z games and feels more like the manga with the text additions of sound effects when you attack your opponent and super and ultimate finishes fill the screen with flashes of pizzazz.

However, the ultimate moves themselves lack the cinematic feel and punch of the Budokai series, and merely look like bigger versions of special moves looped over and over.

The game controls extremely well and all of the special and ultimate moves are easy to pull off along with the one-touch controls and strings that make up your character’s moves - a good thing since the action in this title is fast and furious.

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Article Author: Aaron Auzins

Aaron Auzins, better known as "nestlekwik," is an avid gamer and collector who resides in Ohio. He has written video gaming reviews for his personal site GemuBaka, Diehard GameFAN, J2Games, Bemanistyle as well as news for Arcade Heroes.

Visit Aaron Auzins's author pageAaron Auzins's Blog

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  • 1 - Gareth robertson

    Aug 21, 2006 at 5:22 am

    i think this game is amence its super ultamate moves are top notch just 1 queston tho who all has ultamite moves

  • 2 - goku

    Nov 16, 2006 at 7:26 pm

    hey i love dragon ball z so much..., i tghink i wil;l kill myself if i cant get the complete box setr... please send me the box set or blood will be shed.... help me....

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