PS2 Review: Bully - Page 3

Given that Bully takes place at a school, Jimmy should probably spend some time attending class. Hell, he just might learn a thing or two.

Each class comes in the form of its own unique mini-game, each fitting the respective class. For gym, you’ll be wrestling or dodging balls; for English, unscrambling words and for Art you’ll be making a picture. Completing a class grants you useful new abilities such as new fighting moves or the ability to make your own firecrackers and stink bombs.

While Bully may not be the sexiest game to set foot on the PS2, it is one of the better-looking Rockstar titles. Characters are rich caricatures of their respective stereotypes. On Halloween, Gary even dresses up as a Nazi officer (sans the arm band), which is the prefect fit because his character, much like the Nazi’s, tries to use charisma and power to dominate others.

Despite all that Bully has going for it, there are a few small faults that need to be pointed out, the biggest being the massive amount of backtracking you’re gonna be doing. Many missions require you run from one end of the map to the other and back again, and when you fail to complete the mission again and again and again, it gets taxing.

There are also several glitches in some missions where events won’t trigger properly and you’ll be forced to restart it.

Bully is a great example of how a good game is made. The story and characters are incredibly rich and the humour is pure gold. Despite advanced warnings from Jack “Bully is a Columbine Simulator” Thompson, the game does not feature any killing of any kind, or any level of disturbing violence. It’s good fun for teens and adults and definitely worth a look.

Bully is rated T (Teen) by the ESRB for Crude Humor, Language, Sexual Themes, Use of Alcohol and Tobacco and Violence.

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Article Author: Jason Westhaver

Jason Westhaver is your average beer swilling, hockey loving canuck, born down east on the south shore of Nova Scotia. As a life time gamer, avid cinema fan, and fierce Red Tory (think right of centralist), he has become known for his strong views, …

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Article comments

  • 1 - Ken Edwards

    Oct 28, 2006 at 1:53 pm

    Congrats! Your article was picked for this week's Editors' Picks!

  • 2 - noname

    Nov 09, 2006 at 7:11 pm

    This review, and many others, miss the essential point of the majority of the critics. It's not about the rather bland violence in this game. Most people who are against this game realize it is not a Columbine simulator. Instead, it is the fact that the marketing suggests the idea that it is appropriate fodder for fun and entertainment to abuse your peers. The fact that so many critics have been bullied and belittled for speaking out only further justifies those concerns.

  • 3 - Jason "Njiska" Westhaver

    Nov 09, 2006 at 7:59 pm

    Ok so as the authour of this review i'd liked to make a few points.

    First and foremost THIS IS A REVIEW. It's meant to rate the game on it's merits not give a divine social commentary on the whole Bully controvery. So critizing my review for not properly addressing the critizism of marketing is kind of a moot point don't you think? My few references to the critics are largely meant as satirical entertainment. A way of making my review a fun read for the bulk of gamer kind.

    Now as for the issue of Bully being marketed as entertainment based on abusing your peers. So what? Are you saying that it's the marketing that's doing harm and not the end product? I'm afriad i just don't follow your line of logic, although i'd love to hear a clarification.

    As for the number one complaint of the critics, the ones who claim this game will incite further violence, How the hell can you think so lowly of your children? Have you no faith that they're smart enough to know bullying is wrong? And if not isn't it your job as a parent to educate them on that issue?

  • 4 - Timothy Greathouse

    Nov 10, 2006 at 1:45 pm

    I'm with ya, Jason. Bully won't inspire violence among children any more than KMFDM inspired Eric Harris and Dylan Klebold to open fire at Columbine. Lack of parental presence, guidance and love are the reasons why kids go astray, period. There are a million kids who play Doom and don't shoot other kids. There are a few that do, but to link violnet video games and violence together is an association fallacy.

    IMHO, of course, which, admittedly, is anything but H.

  • 5 - Jason "Njiska" Westhaver

    Nov 10, 2006 at 8:04 pm

    Actually Tim there is an easily shown link between real violence and violence in video games, but what that link is, is often ignored by both sides.

    There is no doubt in my mind and little doubt in studies that violent people play video games. It's a correlation, that means the two are related. The thing is that violent people play video games becasue violent people like violent things. Video games don't cause them to be violent, they were already that way. Video games just happened to be something that they enjoyed.

    In other words there is a shown and proven correlation, but there is no proven causation.

  • 6 - Timothy Greathouse

    Nov 11, 2006 at 12:31 pm

    You're probably right. I barely passed my logic class in college. My point is that a child who plays violent video games and has loving, involved parents to watch over them and guide their moral compass is pretty damn unlikely to pull a Columbine, or anything like it.

  • 7 - Jason "Njiska" Westhaver

    Nov 11, 2006 at 12:51 pm

    And on that we can agree.

  • 8 - Aaman

    Jul 24, 2007 at 3:24 pm

    On Halloween, Gary even dresses up as a Nazi officer (sans the arm band), which is the prefect fit because his character, much like the Nazi's, tries to use charisma and power to dominate others.

    Did you mean 'prefect fit' there, as in 'Gary's a Nazi prefect' or was that a typo?

    I've just started playing the game and it's neat, but a bit tiresome to be always running from point to point, don't they have bicycles in this school?

  • 9 - Jason "Njiska" Westhaver

    Jul 24, 2007 at 4:58 pm

    What i'm trying to say is that dressing up as a Nazi on Halloween fits with Gary's character because Gary is a character who uses power and charisma to dominate the minds of others just like the Nazi party.

    The Nazi's gained power in Germany because they had charismatic leader's like Adolf Hitler Joseph Gobbels that presented arguments with a tone and mannerism that bred confidence in the people and rallied them together.

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