The result is an incongruous goulash of a brilliantly unique story and a pitifully subpar multiplayer. This disappointing concoction is only made worse by common mistakes of online gaming design: laggy response times and long waits in pre-game lobbies.

Why You Should Get Spec Ops: The Line
Despite a lackluster multiplayer, the single player campaign of Spec Ops: The Line makes it one of the best games of the year and one of the best military shooters of all time.
Regarding my note earlier about the length of the campaign, here's the skinny. Subtracting out all your deaths, the campaign lasts about four to five hours — about the same as current Call of Duty campaigns. Though the replay value is amplified by the various choices you make throughout the game, the real difference in Spec Ops: The Line is the quality of the campaign compared to other shooters.
Don't get me wrong; I'm as much of a CoD fan as the next guy. But the complexity of the Spec Ops: The Line campaign makes Call of Duty look like a children's story. The Line is emotionally and intellectually taxing, brutally graphic, and highly interactive.
If you are in the market for a game of mindless killing, this isn't the right game for you. But if you want a unique perspective on the experience of a soldier in combat and a compelling, interactive narrative, I highly recommend Spec Ops: The Line.
Spec Ops: The Line is rated M (Mature) by the ESRB for Blood and Gore, Intense Violence, Strong Language. This game can also be found on: PC and Xbox 360.







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