It is going to take you a long time to work out exactly how to best tailor Two Worlds II for the style of player you are. Are you a
mage? You're going to love having to create the spells you cast. Do you prefer to melee or take guys out with a bow and arrow? If you take the melee route, do you like two-handed weapons or would you rather a single-handed weapon and shield or two single-handed weapons? Do you want to learn to play music in the game so as to get money? How closely do you want to monitor the cost of goods in towns and villages so as to ensure that you're not overpaying? The options really are seemingly endless.
Two Worlds II isn't the only game to go down this route of offering you numerous ways to play through the title, but it is still an exceptionally good experience. Any fan of open world RPGs will find much to enjoy here. No, things aren't laid out in an obvious fashion, you have to do far more than simply connect the dots to beat the game, but the sense of accomplishment that goes along with figuring it all out is tremendous.
Just remember – don't try to swim from island to island, you will drown.
Two Worlds II is rated M (Mature) by the ESRB for Blood, Partial Nudity, Sexual Themes, Strong Language, Violence. This game can also be found on: PC, Mac, and Xbox 360.
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Article comments
1 - Propheet
Nice review!
BTW you don't need to swim. You can waterwalk -- there's a spell or a potion you can make with alchemy. OR, a bit later in the game, you obtain a boat. Yes, you can sail in TW2. This is why there's drowning -> to encourage some other ways of travel :D (yes, you can cast waterwalking spell on a horse to make it... a seahorse, I guess?)
And you didn't mention the dice games :D
2 - Chad
I have never heard of this game, I might check it out..
3 - Josh Lasser
I know you don't need to swim, but I drowned early on before I knew about my other options. As for the dice... meh.