While I realize the earlier War for Cybertron had the option for co-op play in campaign mode, unfortunately this is not the case for Fall. Since I happen to highly value this form of gameplay, and had heard nothing other than good things regarding War’s co-op, I was particularly disappointed to learn of its absence. Online multiplayer options should help ease this omission, especially with the very cool “create your own Transformer” option. There’s team deathmatch, headhunter mode, capture and hold, and conquest, all of which involve playing in one of four classes (scientist, infiltrator, destroyer, titan). Escalation Mode (also found in War) allows for four players to fend off ever more deadly waves of enemy attackers using pre-established Transformer characters (rather than creating your own in this case). This survival mode is a lot of a fun, be prepared to lose track of time while getting more and more immersed.
Overall, Transformers: Fall of Cybertron is a fun and engrossing third-person shooter that boasts excellent graphics. Some of the dialogue is corny (or even outright unnecessary), but that is hardly anything to get riled up about. The layout of the campaign is thoughtful and the lack of choice in which character you play isn’t a negative at all. The variety of specialized character skills (it’s a blast playing as Grimlock, the Tyrannosaurus Rex Transformer that blasts enemies with fire breath) keep the game fresh. While I wish I could’ve played the campaign in co-op mode, there’s plenty here to keep busy anyone busy for quite a spell.
Transformers: Fall of Cybertron is rated T (Teen) by the ESRB for Animated Blood, Violence. This game can also be found on: Xbox 360 and PC.