PlayStation 3 Review: Sims 3 - Pets - Page 2

In Sims 3: Pets, pets can solve mysteries around town and detect and capture ghosts to get rewards.  You’ll know when your pet is hot on the trail of a ghost when crazy, piercing beams come shooting out of its eyes.  The Karma Powers in the game allow you to transmogrify your pet – changing your cat or dog into another animal or human and converting its personality traits.  If you’re looking for a little more mayhem than watching your kitten shred furniture on fast forward, try out the Karma Power called Feral Possession or use Solar Flare or Meteor Strike for maximum destruction.

There is a lot of fun to be had in Sims 3: Pets but, it’s not all puppy dogs and rainbows. Even more so than the original Sims 3, Pets is buggy.  There will be times when you’ll have to hold that PlayStation button and quit the game and less fatal issues like Sims levitating ten feet off the ground and walking through the air.  The load screens will also break up the action which is already hindered by hang-ups and slow-downs.  There is a lot going on in this game and some technical issues are probably to be expected but, a patch is sorely needed.

Overall, there is plenty to love about Sims 3: Pets and as flawed as it is, there is nothing else like it on a console system.  Like the upcoming EA game, Mass Effect 3, Playstation 3 owners will miss out on the Xbox 360’s Kinect exclusive voice command options.   Owners of both consoles will want to keep that in mind but, otherwise there is little difference between them.  The technical flaws and overall buginess certainly detract from the experience but, this is the closest yet, a console has come to the PC Sims experience.

Sims 3: Pets is rated T (Teen) by the ESRB for Crude Humor, Sexual Themes and Violence. This game can also be found on: Nintendo 3DS, PC, Mac and Xbox 360.

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Article Author: RPGameX

Lance Roth has over 10 years experience in the video game industry. He has worked with developers along with retail outlets to develop training programs and sales strategies. He participated in all of the major console launches since the Dreamcast. …

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