I distinctly remember a time, nearly 20 years ago, when I would sit down to play the original Prince of Persia on a regular basis. I remember playing the game through the first time and being wowed by the aid of the little mouse, amazed by the shadow created upon jumping through a mirror, and perplexed by the seemingly impossible jump over a great deal of open space (I was young and had never heard of a "leap of faith").
From that moment to this, the franchise has always captured my imagination and every entry into it is one that I have looked forward to with great expectation. Although I was initially quite skeptical at the whole "mucking about with time" notion that has played such an important part in the no longer correctly na
med Sands of Time trilogy, it only took a few moments with the original Prince of Persia: The Sands of Time to be utterly convinced of how great the Prince could still be more than 10 years after his original appearance. While the Sands of Time set of stories have had its ups and downs, the newest of the titles, Prince of Persia: The Forgotten Sands, is more down than up.
The problem with the game doesn't lie within its story, which starts off with the Prince going to visit his brother and arriving at the same time as an invading army. In order to try to fend off the overpowering hoards, the Prince's brother unleashes an army that he believes to be that of Solomon. Unfortunately, the army – which is made of sand – actually fought against Solomon and once unleashed now wants to take control of the world, starting with the Prince's brother's castle. The medallion that was used to unleash the Army is also, the Prince learns from a mysterious woman, the only thing that can re-imprison it. Unfortunately, the medallion was broken into two pieces, one ending up with the Prince and one with his brother. While it ought to be perfectly simple for the two to reunite the medallion, the brother's half has caused him to become mad with power and unwilling to relinquish it.







Article comments